Game Devision

Squire

an asymmetrical 2-player cooperative Live Action Role Playing Game

2-player
Cooperative

One player controls the Knight, experiencing familiar action RPG gameplay. The other player is the Squire, who must manage a physical inventory of items and keep up by running alongside the knight. Communication is key.

Knight character
Squire character

Alternative
Controller

The Squire interacts with the game entirely through physical objects. Their footsteps are measured to keep pace with the knight, and they must use potions, sigils, keys, scrolls, and coconuts to interact. The Knight cannot get far without their trusty squire.

Custom Interfaces

Foot Pad

CarpentrySensorRP2040

My first piece of hardware design. Lexan sheets press against basic FSRs wired into a reflashed RP2040 with GP2040-CE firmware to behave like a second controller. Rugged and functional. We added the Squirrel feet design once the character art was established.

Foot Pad
  • 50 games played
  • 4.9 hours played
  • 12 victories
  • 3,301 coconut clops
  • 14,445 damage taken
  • 55 deaths
  • 10,535 health restored
  • 5,415 kills
  • 11,221 mana restored
  • 66,426 melee damage
  • 335 potions used
  • 20 rez success
  • 18,820 spell damage
  • 27,174 steps

Characters

Squire

The Squire is the spirit of the party. They carry the knight's entire arsenal in real life. Armed with potions, scrolls, sigils, keys, and a pair of coconuts, the squire must sprint alongside the action, communicate constantly, and stay one step ahead of the dungeon's demands.

Knight

The Knight is a brave cat warrior facing the dangerous wilds in classic action-RPG style. They cast spells, fight enemies, and navigate dungeons with the constant support of their squire. Without the right item at the right moment, the knight falls.

Gameplay Trailer

Alpha · CCS Expo

Trailer loads as you approach this section

Meet the Team

Christian Strohm
Christian Strohm
Creative DirectorHardware TinkerProgrammerUnity EngineerWeb Dev

Darren Ting

ProducerProgrammerUnity Engineer
Joshua Almario
Joshua Almario
Graphic ArtistUI Designer
Siva Ridley
Siva Ridley
Level DesignerUnity Engineer

Jay Aphelo

2D Character Artist

Jonathan VanStraten

Concept Artist
Hayden Hoes
Hayden Hoes
3D Character Artist

Jessica Hwang

CAD DesignerHardware Engineer
Follow development and discuss the game on our Discord

Live Leaderboard

Every score posts to a real-time public leaderboard, updated the moment you claim it. Compete with everyone at the event and watch your rank shift live as new challengers step up.

Squire Knight
View Live Leaderboard →

Claim Your Score

⏳

No Active Session

There's no game score waiting to be claimed right now. Complete a game session first, then scan the QR code to claim your score.

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A New Approach

Game Devision is reinventing what it means to support student developers from the inside out. We're building an internal publishing model into our growing "By students for students" ecosystem.

The Squire project is our pilot.

Explore Our Vision →