Game Devision

Squire

an asymmetrical 2-player cooperative Live Action Role Playing Game

asymmetrical gameplay

2-player
Cooperative

One player controls the Knight, experiencing familiar action RPG gameplay. The other player is the Squire, who must manage a physical inventory of items and keep up by running alongside the knight. Communication is key.

Knight character
Squire character

live action role playing game

Alternative
Controller

The Squire interacts with the game entirely through physical objects. Their footsteps are measured to keep pace with the knight, and they must use potions, sigils, keys, scrolls, and coconuts to interact. The Knight cannot get far without their trusty squire.

unique hardware

Custom Interfaces

Foot Pad

CarpentrySensorRP2040

My first piece of hardware design. Lexan sheets press against basic FSRs wired into a reflashed RP2040 with GP2040-CE firmware to behave like a second controller. Rugged and functional. We added the Squirrel feet design once the character art was established.

Foot Pad
Foot Pad image 1Foot Pad image 2Foot Pad image 3Foot Pad image 4Foot Pad image 5

glory is public

Live Leaderboard

Every score posts to a real-time public leaderboard, updated the moment you claim it. Compete with everyone at the event and watch your rank shift live as new challengers step up.

Squire Knight
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the people behind it

Meet the Team

Christian Strohm
Creative DirectorPrototype DeveloperHardware EngineerUnity EngineerWeb Dev

Darren Ting

ProducerProgrammerUnity Engineer

Joshua

Graphic ArtistUI Design

Siva

Level DesignerUnity Engineer

Jonathan VanStraten

Concept Artist

scan · compete · claim

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